Endure
normal🔄 statusThe user’s HP cannot be lowered below 1 by any means for the remainder of this turn. If the user successfully used detect, endure, protect, quick guard, or wide guard on the last turn, this move has a 50% chance to fail. This move cannot be selected by assist or metronome.
Move Data
Power—
Accuracy—
PP10 (16 max)
Priority+4
Targetuser
Additional Info
Pokémon That Learn Endure








































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































